moto's blog

In looking for a topic for my final blog entry for the semester, I was searching through the game informer website. When the website page loaded, the first article that struck my eye, was Mega Man 10 Confirmed! I was so excited, I started to read the article as well as some of the comments below, and I kept thinking back to the days of Mega Man X for Super Nintendo.  In reading the article, it looks as if Capcom is going to keep the basics of Mega Man the same in the sense his brother Proto Man (who looks like Shredder from TMNT in the drawing) as well as Capcom is going to bring back some of the classic characters.  Some new aspects of the game appear that Capcom is going to go more indepth in the level design to give the player something to talk about after playing the game.  Capcom also gave out one of the names of their new bosses for Mega Man 10, and his name is SHEEP MAN! Now that doesn't sound too bad right? Wrong, Sheep Man is able to turn himself into four cotton clouds "and reign down sheepy death from above!" The weapon you get for defeating Sheep Man, none other then Thunder Wool!


Alternate Reality Games, or ARG for short, has been the topic of discussion for the past few classes.  An ARG can be defined as an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by the participants' ideas or actions. In the way most people are chosen for an ARG is either if they post their video or sign up i.e. Top Secret Dance Off, or the player is has been chosen already by the "puppet master" or the creator of the ARG. However, when is it ok to draw the line when one is chosen by a "puppet master" and say, enough is enough. 

We had started discussing ARGs in class on Monday afternoon, and Professor Whalen had told us to try and look for the puzzles around us, that anything could be a clue in an ARG.  Coincidentally, before my Environmental Science class on Tuesday, my girlfriend had called me saying she recieved a phonecall on her cellphone with a voice recording, a picture sent to her inbox, and the missed call.  I thought to myself "hey this could be a chance to try one of these things."  The recording said "I want to talk to you, follow the clues." I have still not seen the picture nor have I heard the voicemail, however, she told me that it was a guy from Palestine.


After reading the last months issue of Game Informer, and spending most of my time thinking about the article on the new Tony Hawk video game, I came to the conclusion, isn't it enough already? The newest installment of the Tony Hawk series of video games is called Tony Hawk:  Ride in which it usalizes motion detection for the Wii using a plastic skate board which resembles the Wii Balance Board, but also can be bought for the X Box 360 as well as the PS3. However, isn't it enough already Tony? The game is the exact same as the previos nine Tony Hawk games, except the game is geared more towards the occasional player as well as the "shredder" who plays consistantly.  The way Activision was able to do this was by making three new dificulties, one where it is impossible to fail a trick (thats the easiest difficulty), and the other two really don't have much of a difference.  However, one of Activisions greatest faults is taking out the ability to string together a bunch of tricks in one combination.  If I wanted a more realistic game where the graphics as well as the physics and just over all game play, i'd just go play Skate (which also has a game coming out in early 2010). 


For this assignment, we have been asked to kind of reflect and analyze our previous blog entries.  For many of my blog entires, I have kept the same theme writing about video games, however my blogs are all different in one way or another.  My first blog was written about video gaming as a profession and if it should be considered a real profession, while the next two were about past games and giving credit to previous games, and finally my latest blog entry was a review on the new Left 4 Dead 2 game coming out in November. 

My only real reoccuring theme within my blogs is that I seem to reveiew things more than give an opinion on the subject I am writing about.  For example, in the Left 4 Dead 2 blog entry, I was trying to get my point across that I don't believe Valve was right in coming out Left 4 Dead 2 within a year of the first Left 4 Dead.  However, it just seems to me as if I reviewed the game itself, and did not really get my point across on the subject.  That goes for the Farmville entry as well, it just seems to be a review of the facebook application instead of how Zanga should give a little credit to Animal Crossing (yes I made a mistake in the name) and Harvest Moon.


On November 14, the second Left 4 Dead will be coming out for PC and Xbox 360. However, this is only a year after the original Left 4 Dead was released so the question I am imposing is; is it too soon for Left 4 Dead 2?


Now I'm sure over 90 percent of both classes has a facebook and that they check it religiously, but how furstrating is it to get countless notifications saying "You have just receieved a sheep from...."  Everytime you click the link it takes you to the application known as Farmtown.  Farmtown is a game where the player is given an empty lot of land and he or she can do what ever they want with it, just as long as they are growing crops and earning money from them.  However, is there really any orginiality to Farmtown?


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(Greater Than)

Remember back in the day of blowing on the cartidge thinking that would solve everything or almost every game was a 2D side scroller until the Nintendo 64 came out with Mario 64.  Man those were the days. However, after working at a summer video game camp at C3 Cyber Club in Ashburn, Virginia with a bunch of First to Sixth graders, it made me realize how little the kids knew about video games before the Playstation 2 or for that matter the Game Boy DS and also it just made me feel old, but thats besides the point. 


For those of you who will dismiss the idea of Professional Gaming I am here to tell you otherwise that it can become bigger than most sports if it is given the chance. The article posted by Lisa Baertlein about professional Counter Strike 1.6 Team “Team 3-D” captain Dave “moto” Geoffen supports the idea that gaming can become a career. At 24 years old, he works about 50 hours a week and expects to make upwards of 60,000 dollars by playing Counter Strike 1.6 for a living.